CREATURES

My intention is to create a C++ virtual class as mother of all creatures class that will move themselves to search food and proliferate.
This includes humanoids, robots, animals, monsters, and plants.
I don't have a good understanding of how multi-threading works at the moment so I may have to modify this class later.




Alpha ver 0.1


I haven't checked for syntax errors; this is just an idea. I'll think about how to improve it.




07/29/2025 Works in Progress Alpha VERSION 0.2




07/31/2025 Alpha VERSION 0.3





08/02/2025 Alpha VERSION 0.4




08/03/2025 REVISION-VERSION 0.5 BETA





I don't know, but this should be good...
definitions and class-inheritance now...
Cat?


I need a world map 1.1 and a map_test object in world map class

Clive Radcliffe, Commodore 64 1990, (THROW FLAMES!!)


Beta ver 0.6
I'm testing the error handling and invariant in test_constructor creatures();

creature.h and creatures.cpp



I removed "intelligence and put "instinct"...
What is "intelligence"?
"Anyone who thinks like me!". Quote.
ok...Intelligence requires more skills that are not present in this base class...



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Beta ver 0.65
I need to test this operator+

creature.h and creatures.cpp







08/18/1025 This should be more efficient. I always forget to use "else if"



08/29/2025 Beta ver 0.7

10/11/1025 pure_virtual_class I_changed_my_project(c++ hanbook);


10/11/1025 Pure Virtual Class Interface 1.0"




Inside the flow: Creatures 2 Torture Trouble Commodore-64