#include <SFML/Graphics.hpp>
#include <SFML/Window.hpp>
#include <SFML/System.hpp>
#include "SFML/Network.hpp"
#include "SFML_graphical.h"
#include "city_world_map_1_1.h"
class SFML_map_server : protected SFML_graphical, protected sic_mundus_creatus_est::world {

private:
sf::Color density10,density20,density30,density40,density50,density60,density70,density80,density90,density100;//yellow-red
//sf::RectangleShape world_zone[ELEMENTS][ELEMENTS];//(sf::Vector2f(10.0,10.0));
sf::Color grey;//(55,55,55,255);
sf::Color dark_green; //(50,120,30); //jungle
double x_vector, y_vector; //trova sistemazione var
int x_position, y_position;
//sf::RectangleShape** world_zone;
//sf::RectangleShape world_zone[ELEMENTS][ELEMENTS];	

public:
SFML_map_server();//: screen_pixel(x,y), video_pixel(screen_pixel.x,screen_pixel.y), door(video_pixel,z,sf::Style::Default){};
populous density(sic_mundus_creatus_est::world &zone, int x, int y);


//friend class SFML_graphical;


};
