#include "SFML_graphical.h"

//SFML_graphical::SFML_graphical(){
//SFML_graphical* door=window();
//};

//SFML_graphical*
void SFML_graphical::window(const int x,const int y, std::string title) {
//SFML_graphical* obj= new SFML_graphical;

//obj(): screen_pixel(1390,768), video_pixel(screen_pixel.x,screen_pixel.x), door(video_pixel,"c",sf::Style::Default){};
//int g=x;
//int f=y;
//std::string a=title;
//x_screen=static_cast<unsigned int>(x);
//y_screen=static_cast<unsigned int>(y);
//screen_pixel(x_screen,y_screen);
sf::VideoMode video_pixel(x,y);
sf::RenderWindow door_win(video_pixel,title,sf::Style::Default);

//obj.door(obj.video_pixel,title,sf::Style::Default);


//sf::Event event_;


//return obj;
};


void SFML_graphical::cursor(){
int g=0;
};
void SFML_graphical::menu() {

int g=0;
};
void SFML_graphical::mouse() {

int g=0;
};
/*
void SFML_graphical::window(int x_screen, int y_screen) {

sf::Vector2f screen_pixel(1360, 768);  //last size 1360 768// 768 1024
sf::VideoMode video_pixel(screen_pixel.x, screen_pixel.y);
sf::RenderWindow door(video_pixel, "PIXEL -PRE_Alpha Version 0.0.6.22-", sf::Style::Default);//Fullscreen
sf::Event event_;


}
*/
